Thursday, September 24, 2009

Updizzle


Haven't had an update in a little while, due to me enjoying this nice weather while it lasts, but I did do this model for a game, but I don't know if it'll ever get used.

It's an alien model, sitting at a little under 1300 quads. A bit different topology from my other "human" models because it is actually meant for a game.

Monday, August 10, 2009

It's Log!

Here is a WIP of a prop I'm whipping up to try to help out the warm gun guys get this thing out! I don't know if they'll use it for not, but if nothing else, I'm getting more experience with zbrush. Of course if it is used, I will post my further progress, and a shot in engine.

Saturday, August 8, 2009

Dinosaur Final

Well I think this is more then enough for my first zbrush project. I'm pretty happy with it, and I'll keep it around for future use if I decide to do anything else.

Dinosaur WIP 2

It's coming along nicely. Heres a bit of what I got accomplished today so far. Might try to get the teeth in tonight as well. I have to make a nice alpha for use around the mouth, but other than that the high definition detail is almost done as well.

Friday, August 7, 2009

My very first zbrush project.

After spending the past two days straight learning as much as I could, I had to try something for myself. I chose a dinosaur because of all the interesting textures on the skin. This is not a tutorial and I am not using anyone elses low poly mesh to start with. This is all me.

Still a work in progress, but I wanted to show what it looks like so far, alongside the low poly mesh I made.



Any criticisms are more than welcome. I'm going to add some skin texture tomorrow hopefully, and possibly eyes and teeth.

Thursday, July 30, 2009

New Game?

EARLIEST


EARLY


Well me and Curtis got to talking about making a new game, and although I won't go into any kind of details about what it is, or how it's going to play, I wanted to show what I made today, and kindof give an impression of what you're going to see. This is an early render and i'm positive it's going to change, but I'd like to show it's progress. The first image is a really early render I made to show Curtis the direction I was going with the room. The second is a more fleshed out version of the same room with some lighting.



UPDATE****

New render, played around with lighting, made things a little grungier, changed the floor texture, etc.



UPDATE_2****

Last pic was a little too busy. Heres a cleaner one.