Tuesday, September 21, 2010

Prop Sheet


It's been forever since my last update, so I figured i'd better get a move on. I did a bit of work for Original Studios on their next project "Elementary School Warfare", and I hastily whipped up a prop sheet to show some of the things I did in my few weeks there.

Alot of it isn't textured yet, and the flag hasn't been put in engine with cloth effects added, but I don't know if i'll get around to do any of that, so i'm just posting it as is. I've moved on, and anything that comes next will probably be personal projects i'll be picking at again.

Monday, June 28, 2010

Deer Head Plaque



Another prop for scene i'm working on with Curtis. I'm going with really low poly because it's going to be mounted high on a wall, and won't be seen close up.

Update #1 Fixed up antlers a bit


Update #2 Unwrap and UV




Friday, June 25, 2010

Monday, June 21, 2010

Piano




It's been a while since my last post. I started working on rocks and trying to find the technique for very specific rocks, but I had no luck. I searched every source I know of, but had more luck just jumping into zbrush and trying to replicate what I was seeing. So after a week or so of that, I was burned out, and getting nowhere, so I took a break. Red Dead Redemption, and Alan Wake came out, it was staring to get nice out, and I just didn't feel like working on anything, so I forgot about it for a while. Now I want to jump back in, so i'm getting started on an environment that i'll hopefully be working on with my friend Curtis. I'm not giving up on the rocks either, you will see them some time in the future, but I'm not showing anything until i'm happy with what I see.


Update #1 UV and Unwrap





Update #2 Clean Texture



I'm not a fan of how max makes models look using a standard renderer (when trying you're doing 3D for games). So here is a shot of the piano in engine in my test level.

Wednesday, June 9, 2010

Old Plant


Found this old plant I did for Warm Gun. I don't know if they ended up using this or not, but here it is.

Monday, May 3, 2010

Rock'n out

I've been looking for a tutorial on how to do rocks after seeing the gdc 2010 level in Aprils UDK update, and because I haven't had any luck, I'm going to teach myself (and mudbox along with it) all week. Hopefully by the end of the week, i'll have some ideas on what i'm doing for future reference.