Monday, February 15, 2010

Mossberg 500 hi poly WIP

Here is an updated version of the mossberg 500. This is obviously the high poly version, and you may notice a few changes over my previous version. I did some tweaking to the general shape of just about everything, and from this I will make a new low poly. This is my first time really doing anything like this so the workflow is all new to me.

I also still have a few little pieces to add yet, but i'm a little burnt out for the day, so i'm going to take a little break.





***Update***

Made a few updates to the mesh. I`m having a hard time finding the proper reference images so from here on out, i`m just going to have to wing it.

Thursday, February 11, 2010

Shotgun WIP

Well I got an idea to do a small Silent Hill mod in the udk, and I don't know if i'm ever going to find people to work on it, and therefore get off the ground, but while I was pumped about the idea, I decided to start working on a weapon for it. Here it is.



It's a mossberg 500, and it's a nice beefy looking shotgun for any game. May or may not get used, but I had fun modeling it.

Tuesday, February 2, 2010

Unreal 3 Exercise

For my first exercise with unreal 3 I decided to tackle a group of objects in a piece of concept art I still had on my external from the warm gun guys. The next update will have a little more to it, but it's been a long time since I posted anything so here it is.